Unearthed was a game that resulted from Round 2 of my Building Virtual Worlds class during my graduate studies at Carnegie Mellon’s Entertainment Technology Center. I was a part of a team of five that consisted of two programmers, two artists, and a sound designer and we were given two weeks to make a game for the HTC Vive VR device.  Unearthed is a short story driven experience where the player digs to find shards of a mural that detail a tragic love story. Once the mural is complete, it turns into a mirror to convey that the player is the protagonist of that story. I specifically worked on Unity timelines that were used to have the world change around the player as more shards of the mural were dug up.